C++ Systems Engineer
Thunder Compute
Thunder Compute runs a GPU cloud built on custom systems software. The role is on the systems engineering team building the distributed system that functions like a hypervisor for GPUs.
What you’ll do
- Design the distributed system behind a GPU hypervisor
- Work on core systems software for a GPU cloud
- Join the systems engineering team and report to the CTO
What they’re looking for
- Strong experience in systems software
- Experience with C++
- Interest in building infrastructure for GPU clouds
Skills
- C++: C++, systems software
- GPU: GPU, hypervisor for GPUs
- Distributed systems: distributed system, designing distributed systems
The post
Thunder Compute (YC S24) | C++ Systems Engineer | San Francisco (Onsite) | Full-time | Visa sponsorship | https://www.thundercompute.com
We run a GPU cloud on systems software we built from scratch in C++. We're hiring for our systems engineering team; designing the distributed system behind what is essentially a hypervisor for GPUs.
You'd report to Brian, our CTO (ex-Citadel Securities quant dev). Team is from Citadel Securities, Aquatic, Old Mission and AWS. Series A, $17.5M+ from Matrix and YC.
Comp: $250–325K base, 0.1–0.3% equity, highly competitive profit-sharing bonus pool. Currently there are $3.3M in bonuses entering this pool tied to gross-profit milestones.
Apply: https://jobs.ashbyhq.com/thundercompute/2efae53b-817c-43e7-9da3-72694813f608
If you're cracked at systems software and want to do something more meaningful than creating liquidity, reach out.
More at https://www.thundercompute.com/careers. Mention HN when you apply.