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C++ Systems Engineer

Thunder Compute

Posted 5 months runningC++GPUDistributed systems

Thunder Compute runs a GPU cloud built on custom systems software. The role is on the systems engineering team building the distributed system that functions like a hypervisor for GPUs.

What you’ll do

  • Design the distributed system behind a GPU hypervisor
  • Work on core systems software for a GPU cloud
  • Join the systems engineering team and report to the CTO

What they’re looking for

  • Strong experience in systems software
  • Experience with C++
  • Interest in building infrastructure for GPU clouds

Skills

  • C++: C++, systems software
  • GPU: GPU, hypervisor for GPUs
  • Distributed systems: distributed system, designing distributed systems

The post

Thunder Compute (YC S24) | C++ Systems Engineer | San Francisco (Onsite) | Full-time | Visa sponsorship | https://www.thundercompute.com

We run a GPU cloud on systems software we built from scratch in C++. We're hiring for our systems engineering team; designing the distributed system behind what is essentially a hypervisor for GPUs.

You'd report to Brian, our CTO (ex-Citadel Securities quant dev). Team is from Citadel Securities, Aquatic, Old Mission and AWS. Series A, $17.5M+ from Matrix and YC.

Comp: $250–325K base, 0.1–0.3% equity, highly competitive profit-sharing bonus pool. Currently there are $3.3M in bonuses entering this pool tied to gross-profit milestones.

Apply: https://jobs.ashbyhq.com/thundercompute/2efae53b-817c-43e7-9da3-72694813f608

If you're cracked at systems software and want to do something more meaningful than creating liquidity, reach out.

More at https://www.thundercompute.com/careers. Mention HN when you apply.

Pay
$250k–$325k
Where
On-site · San Francisco, CA, US
Level
Senior
Type
Full-time
Visa sponsorship
Yes
Equity
0.1–0.3%
Posted
5 days ago by cpeterson42

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