"Nick is a designer that does his own stunts." -Tony Wu, a colleague

Skills

Languages

  • C/C++
  • C#
  • Rust
  • Lua
  • AngelScript
  • UnrealScript

Engines and Tools

  • Unreal Engine 5
  • Unity
  • Godot
  • Maya
  • Blender

Unreal Engine 5 Features

  • Blueprints
  • Animation Blueprints
  • Gameplay Ability System
  • World Partition System
  • Niagara FX
  • Material Editor
  • DCC Features

Work Experience (5)

Apr 2022 - Mar 2024
Senior Technical Game Designer
That's No Moon Entertainment
Unannounced single-player action/adventure game
  • Owned melee combat from conception and prototypes to code, scripting, content and cross-team coordination
  • Co-created manual streaming system to co-exist with Unreal's built-in world streaming
  • Created a "bonfire-like" save system and level interact
  • Performed milestone-specific refactors and optimizations of unowned systems as needed
Sep 2021 - Dec 2021
Senior Designer
Moon Studios
No Rest for the Wicked
  • Created controls and interactions for defensive mechanics (block and parry)
Feb 2018 - Sep 2021
Systems Designer
Ready At Dawn Studios
 https://readyatdawn.com
Lone Echo 2 and Echo VR Season 1
  • Made non-combat player abilities for VR immersive adventure game
  • Implemented player abilities in propietary C++ and visual scripting
  • Made multiple different VR UIs for player abilities, and multiplayer avatar customization
Feb 2017 - Jan 2018
Associate Technical Designer -- Systems
Sony - Santa Monica Studio
 https://sms.playstation.com
God of War (2018)
  • Made Loot container interacts and Maya tool to help Level Designers place correctly marked-up interacts
  • Maintained and help balance data relating to loot distribtion and equipment
  • Owned minor character customization (Enchantments)
Sep 2015 - Feb 2017
UI Engineer
Blind Squirrel Entertainment
 https://blindsquirrelentertainment.com
BioShock Remastered and XCOM 2 (PS4/XB1 Ports)
  • Created controller interface for a port of a PC-only game

Education (1)

2013 - 2016
Bachelor's of Science
 Computer Game Science
University of California -- Irvine