Matt hails from San Francisco. Before starting at Ableton, he worked for Dolby Laboratories in San Francisco as a software engineer. While his work focuses on music and audio technology, and engineering systems, his non-work interests range widely, everything from metal guitar, homebrewing, beach volleyball and indoor basketball.
Ableton
Software Engineer
Architected, wrote, deployed, and supported a custom Continuous Integration system enabling sound designers to build content for packs, perform static analysis on devices, and automatically deploy content to Live users. I also built and deployed various internal tools for content discovery.
- Python
- Go
- Flask
- Celery
- Svelte
Dolby Laboratories
Senior Software Engineer
As a senior software engineer I lead projects delivering embedded-C SDKs for partners like Apple and Netflix to implement professional-grade Dolby audio technologies into their broadcast systems.
- C
- Python
- Audio Compression
- Audio Codecs
- Audio DSP
THX Ltd.
Systems Engineer
After an internship I was brought on fulltime. My responsibilities revolved around testing of home theater equipment, outfitting Lincoln vehicles with test equipment, and designing mock iOS and networked audio video receiver prototypes with the R&D team.